http://www.newtek.com/3d/lw55features.html (Amiga Plus Extra No. 5/97, 05/1997)
LightWave 3D 5.5 New Features and Functionality
April, 1997
The following list highlights the new features and capabilities of LightWave 3D Version 5.5:
User Interface
- New streamlined user interface provides a highly interactive workspace for animators; includes real-time texture mapping, non-modal environments and user-definable interface color and configuration.
- New color wheel options provide better control of color selections (in both Layout and Modeler).
- Multiple items can be loaded simultaneously (affects both the Layout and Modeler).
Performance
- Enhanced Inverse Kinematics boasts a 500 percent speed increase and new calculations to maximize accuracy.
- Multi-threaded rendering takes advantage of multiprocessor systems.
- Direct 3D support (Intel MMX technology) is available in addition to OpenGL and QuickDraw; users can choose their API for real-time shaded environments.
- Render GL support provides high-speed rendering; takes advantage of OpenGL hardware during the rendering process.
- New ScreamerNet commands provide processor status and user-definable node update times.
Improved Animation Capabilities
- Morph Gizmo generates facial animations very quickly and easily.
- Volumetric lighting engine creates ultra-realistic lighting effects.
- Lscript allows users to create scripts to control almost all functions available in LightWave 3D 5.5.
- Super Cel Shader turns 3D models into 2D cartoons and Anime-style films.
- Particle system includes emitter, gravity and animated particle shading.
- Negative lights allow the user to "subtract" light or light color from a surface.
- Area lights permit the creation of soft-edge ray trace shadows and user-definable light size.
- Linear light source simulates neon and florescent lighting and irregular specular highlights.
- Interactive texture mapping includes scale, position and rotation.
- Animatable textures enable the animation of size, position, rotation of image maps and algorithmic textures.
- Users can move, rotate and scale entire motion graphs interactively.
- Enhanced Scene Editor has options for loading audio files, selecting item visibility options and time slider options for frames, seconds, or time code.
- Unseen by Camera options can "hide" an object from the renderer.
New and Enhanced Layout Functions
- Add Item function quickly adds objects, Null objects, bones, and point, spot or distant lights.
- Play mode enables users to view animations without creating a preview and make changes to an animation interactively while the scene is playing.
- Undo for key frame modifications.
- Improved Camera control provides direct input of camera lens focal length plus horizontal and vertical fields of view.
- Animatable modeling functions include twist, taper, bend, shear, vortex, and pole.
- New item selection tools and view control widgets are included.
- Enhanced transport controls feature Play mode and variable time display.
New and Enhanced Modeler Functions
- Interactive text modeling tools includes real-time typing, position, scale and font selection.
- Users have greater control over deformation tools for modeling.
- Knife modeling tools slices objects rapidly.
- Pen tool quickly draws polygons.
- MetaNURBS features support for triangles and quads.
- Enhanced modification tools are more intuitive and interactive.
- Protractor tool quickly measures angles.
- Multiple backdrop images enable template modeling.
- DragNet and Smooth Scale are two new modeling tools for working with organic models; especially useful with MetaNURBS objects.
- Statistics window can stay open to allow review or selections at any time.
- User settings are preserved across sessions, or can be loaded and saved individually.
Plug-Ins
- An enhanced Lazy Points plug-in created organic deformations based on an object's motion.
- A motion-capture data conversion plug-in is available for Acclaim and Wavefront formats.
- A Skeleton Maker plug-in easily creates bone hierarchies for character animation.
- An Extender plug-in provides more control when creating objects with MetaNURBS.
- The application features an enhanced plug-in architecture that offers new functions as well as a friendlier environment for developers.
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