OpenGL Programming 1 (T4-CHOICE)

The OpenGL Programming 1 course helps applications programmers master graphics programming using OpenGL. Students will learn to view and model in 3D, to create colored lit wire frame and solid geometry, in motion, under interactive control from input devices.

Topics

This course covers these topics:

Objectives

Upon completion of this course, the student should be able to...

Prerequisites

This course is intended for...

Note: The student is over qualified if he/she can write programs with OpenGL which display 3-D, z-buffered, Gouraud shaded, alpha-blended objects in motion.

Course Details

Duration: 4.5 days

Format: Instructor Led (Lecture/Lab)

Platforms Covered: Applicable to all OpenGL licensees, including Silicon Graphics IRIS workstations, Compaq, DEC, IBM, Intel, MicroSoft, and many others.

Tuition : Contact the Silicon Graphics Sales Office nearest you.