Up to Fran Litterio's Home Page
ATTENTION!
This system will be off the Internet for maintainence from
0000 hours GMT May 5 to 1200 hours GMT May 7
Multi-User Dungeons (MUDs)
If you have any comments or suggestions, send me
email. This page has the following sections:
The MUD FAQ
If you don't know anything about MUDs, you should probably read the MUD
FAQ by Jennifer Smith <jds@math.okstate.edu> before
going any further. It has three parts ...
-
MUDs and MUDding
-
MUD Clients and Servers
-
RWHO and MUDWHO
MOOs
MOO stands for MUD Object Oriented. Many consider MOOs to
be the most advanced MUDs because of the kind of software development that a
player can do. A MOO programmer almost never needs to rebuild the MOO server.
Rather, the MOO server provides a powerful kernel that MOO-code programs run
on. Typically, that kernel is augmented with a core of system-level
MOO-code. The most famous of which is LambdaCore,
the core for Pavel Curtis's LambdaMOO. This page is gradually
evolving to be more and more MOO-oriented. Here's information that's
invaluable for the MOO programmer.
Links to MOOs
These links will connect you directly to various MOOs. Some of these MOOs
have Web-based hypertext interfaces. The rest use telnet. Andrew
Wilson's Internet VR
Sites provides links to lots of MOOs.
Other MUD Pages
Here are links to other Web pages with general MUD information. If you don't
know what kinds of MUDs there are, check out this overview of the different types of MUDs.
Home Pages for Specific MUDs
The
Yahoo MUD page has lots of links to MUD home pages. Here are some home
pages for specific MUDs.
MUD Lists
There are a lot of MUDs, so people maintain lists of them. Here are some MUD
lists. If you know of any others, please send
me email.
MUD Newsgroups on Usenet
The following USENET newsgroups carry discussions related to MUDs of various
types.
alt.mud
alt.mud.moo
rec.games.mud.admin
rec.games.mud.announce
rec.games.mud.diku
rec.games.mud.lp
rec.games.mud.misc
rec.games.mud.tiny
Francis Litterio (franl@centerline.com)