options random home screenshot http://www.cis.ohio-state.edu/htbin/othello (World Wide Web Directory, ~04/1995)

Othello - 60 moves left

Welcome to Othello.

You can also try the inlined image mode, which is known to work with at least Mosaic for X 2.4.

Please select a move:

  +---+---+---+---+---+---+---+---+
  |   |   |   |   |   |   |   |   |
  +---+---+---+---+---+---+---+---+
  |   |   |   |   |   |   |   |   |

  +---+---+---+---+---+---+---+---+
  |   |   |   |   |   |   |   |   |
  +---+---+---+---+---+---+---+---+
  |   |   |   | o | x |   |   |   |
  +---+---+---+---+---+---+---+---+
  |   |   |   | x | o |   |   |   |

  +---+---+---+---+---+---+---+---+
  |   |   |   |   |   |   |   |   |
  +---+---+---+---+---+---+---+---+
  |   |   |   |   |   |   |   |   |
  +---+---+---+---+---+---+---+---+
  |   |   |   |   |   |   |   |   |
  +---+---+---+---+---+---+---+---+
Or you may choose to pass.

About othello

This version of Othello (which is probably somebodies trademark) uses the strategy of Chris Miller, which was ripped from the Othello 1.3 developed by Rich Burridge and Ed Falk. The game was converted to work with the web (by throwing away large quantities of code) by Thomas A. Fine.

Using The Web Interface

You are currently using the ascii interface. X is black (which you will always play), and O is white (always the computer). If you want to go second, you can always pass on the first move.

Your options for moves will be blank squares marked as hypertext links. Click on a link to put a piece there (yes, this makes it easier). If there are no links showing, either the game is over (it will say so), or you have to pass (which it will also say).

When the board is redrawn to show the results of a move (yours, the computers, or both) all unchanged pieces are shown in lower case. Any pieces which changed will be upper case, including the new piece which will also be boldface.

Basic Rules

The idea is to capture all of your opponents pieces, or to have more pieces than your opponent at game's end (when there are no more moves).

To capture pieces, you move your piece onto a square adjacent to a row, column, or diagonal of your opponents pieces. Another one of your pieces must be found at the other end of that row, column, or diagonal. All the pieces between your original piece and your new piece are then converted into your game color (flipped over in the physical world).

If there is more than one row, column, or diagonal that can be influenced by a new piece being added, they will all be flipped.

If you can not capture any pieces, you must pass. You can not place pieces without capturing.

Have fun.