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XPilot Related Information on the Internet
What is XPilot?
XPilot is a multi-player 2D space game. Some features
are borrowed from classics like the Atari coin-ups Asteriods and Gravitar,
and the home-computer games Thrust (Commdore 64) and Gravity Force
(Commodore Amiga), but XPilot has many new aspects too.
Highlights include:
- True client/server based game; optimal speed for every player.
- Meta server with up to date information about servers hosting
games around the world.
- A web of world-wide rating servers; compare your skills with pilots
from all around the world, and climb the ladder of the world-wide rating
list.
- 'Real physics'; particles of explosions and sparks from your engines
all affect you if you're hit by them. This makes it possible to
kill someone by blowing them into a wall with engine thrust or
shock waves from explosions.
- Specialized editors for editing ship-shapes and maps.
- Game objective and gameplay adjustable through a number
of options, specified on the commandline, in
special option files, or in the map files.
Examples of modes of the game:
- classical dogfight; equipped with only your gun, you have to
rely on your maneuvering and tactical skills
- team; fight together, steal other teams's treasures (involves
flying around with a ball in a string, much like in Thrust)
and blow up their targets (which are, no doubt, heavily guarded)
- all out nuclear war; chose carefully between more than 15 weapon
and defense systems to stay alive and annihilate your enemies
- race; make it through the deadly course before your opponents
- Adjustable gravity; adjustable by putting special attractors or
deflectors in the world, or by adjusting the global gravity in
various ways.
- Cannons and personalized and vengeful robot fighters give you a hard time.
- Watch your energy, and remember to 'dock' with a fuel station to refuel
before it's too late.
- Defend your home base, or terrorize and steal someone else's.
- Equip your ship with the 15+ defense and weapon systems:
afterburners, cloaking devices, sensors, transporters, extra cannons,
mines and bombs, rockets (smarts, torpedos and nuclear), ECM, laser,
extra tanks, autopilot etc.
To start playing, you need to connect to a server by
using a client program called xpilot. There are
always servers running if you check with the meta server,
but if you for some reason do not want to join them, you'll have to
start a server of your own (see man-page xpilots(6)).
Bjørn S.